Testseek.de haben 137 Experten-Bewertungen der The Elder Scrolls 5: Skyrim und die durchschnittliche Bewertung beträgt 89% erhoben. Blättern Sie nach unten und sehen Sie alle Beiträge zu The Elder Scrolls 5: Skyrim.
November 2011
(89%)
137 Tests
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Die Autoren gefallen
Questvielfalt
Raumweite
Spielfreiheit
Landschaftsdarstellung
Alle Inhalte
Die ihr aus den anderen Versionen kennt
Sind mit an Bord
Diverse Wow-Effekte durch neue Größendimensionen
Gelungene Handhabung der (meisten) Waffen
Hervorragend für VR umgesetzt
Massive
Beeindruckende Spielwelt
Viele kleine
Gut erzählte Geschichten
Voller Geheimnisse
Unzählige Entwicklungsmöglichkeiten
Flüssiges Gameplay
Schöne Grafik
Fun-Faktor durch Bewegungssteuerung
Amiibo-Unterstützung
Gigantische
Abwechslungsreiche und lebendige Welt für Entdecker
This isn't a straight line of quests though as we have an open world environment which allows the player to explore, interact and weave their own story and experience through side quests and the progression they bring.The basic gaming mechanic is sta...
Zusammenfassung: There are many reasons to like The Witcher 3; and all the other games like Witcher 3 too for that matter. The nuanced characters and writing, the expansive lore, the awesome monsters, or simply great card games such as Gwent. And that's to say nothing of...
It's Skyrim in virtual reality. That's pretty much what it comes down to, and I'm fine with that. Sure, I'd rather a game built for VR. Sure, I wish it were less janky. Sure, I wish melee combat had some of the heft of Gorn. Sure, I wish it looked better...
Expansive open world to explore with an attention to detail; graphics are good without overburdening your graphics card (for PC players); skill upgrading system is very open rather than tied down to classes
Very buggy, similar to past experiences with Bethesda RPGs like Elder Scrolls IV and Fallout 3; similar dungeons, landscapes and quests can get repetitive
Intensely detailed and nuanced environments, Excellent character development system
Some gameplay elements (like the economy) are just a facade, Mediocre combat system
Skyrim represents the culmination of a long balancing act, of all Bethesda's learned and mastered about epic nonlinear play. It's a triumph of freeform design, less a roleplaying game like so many popular D&D-haunted others than a glimpse of what it might...
Zusammenfassung: Interview with Ray Lederer (Concept Artist)PS3, XBox 360 & Windows PCAfter drooling over the collector’s edition strategy guide, I open up my copy of The Elder Scrolls V: Skyrim, and dive into it headfirst. I quickly learn in the beginning of the game ...
Zusammenfassung: The star of the latest Elder Scrolls role-playing game is its world. Skyrim, the northernmost province of Tamriel, a continent that fans of the Bethesda Softworks series have been exploring piecemeal in games dating back 17 years, is a hauntingly beaut...
It's Skyrim in virtual reality. That's pretty much what it comes down to, and I'm fine with that. Sure, I'd rather a game built for VR. Sure, I wish it were less janky. Sure, I wish melee combat had some of the heft of Gorn. Sure, I wish it looked better...