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Reviews of Fable 2

Testseek.de haben 68 Experten-Bewertungen der Fable 2 und die durchschnittliche Bewertung beträgt 87% erhoben. Blättern Sie nach unten und sehen Sie alle Beiträge zu Fable 2.
Award: Most Awarded October 2008
October 2008
 
(87%)
68 Tests
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  Veröffentlicht: 2008-10-22, Testbericht von: goodgearguide.com.au

  • Large number and variety of activities, lots of world and character customisation, stunning storybook graphics, flexible and enjoyable combat
  • Unsatisfying main campaign, enemies present little challenge, dog isn’t terribly interesting, some irritating questing quirks
  • Lots of games claim you can go anywhere and do anything inside their worlds. The trouble is, once you’ve eluded the cops for the umpteenth time, the whole exercise starts to feel hollow when your actions leave no lasting impact. What makes Fable II...

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(90%)
 
  Veröffentlicht: 2008-10-01, Testbericht von: impulsegamer.com

  • Zusammenfassung:  Tony Smith9.9 Fable II may be the ultimate “sandbox” game and is definitely a contender for Game of the Year, thanks to the varied and almost open-ended gameplay that has been created by Lionhead Studios. Although the original game of the Series, Fabl...

 
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(99%)
 
  Veröffentlicht: 2008-07-31, Testbericht von: cnet.com.au

  • Zusammenfassung:  During E3 we were able to play with the demo of Fable II. It was a lot of fun, but now we went one better and met with Peter Molyneux, lead game designer, who talked us through a handful of gameplay features that we hadnt seen previously. The most mem...

 
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  Veröffentlicht: 2008-10-28, Testbericht von: theglobeandmail.com

  • Zusammenfassung:  Adventure offers hundreds of choices along the way.Many games only offer players the illusion of choice, like a dialogue tree whose branches all lead to the same information, or the ability to make decisions that dont actually seem to affect the char...

 
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(80%)
 
  Veröffentlicht: 2009-02-23, Autor: Cameron , Testbericht von: pcworld.co.nz

  • Zusammenfassung:  NameOur story begins on the mean streets of a Bowerstone slum, where a mysterious blind sage is encouraging two streetwise orphans to acquire a supposedly magical music box. From the moment a passing sparrow drops a nasty present on my young protagonist's...

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  Veröffentlicht: 2008-11-07, Testbericht von: stuff.co.nz

  • Zusammenfassung:  The ambitious Fable II presents such an incredibly convincing world to explore that you often find yourself sidetracked for hours rather than progressing with the "real" drama of avenging a great loss and ridding Albion of its villain. Dont...

 
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(90%)
 
  Veröffentlicht: 2008-10-28, Testbericht von: gameplanet.co.nz

  • Fantastic graphics. Gorgeous, immense environments. Broad range of enemies and a large number of quests to complete. The effect that your actions have on your character and people around you.
  • The world is not as non-linear as one could hope. Occasionally the context-sensitive buttons dont work as one would like. You cannot take your own character into co-op if joining another game.

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(90%)
 
  Veröffentlicht: 2008-10-22, Testbericht von: nzgamer.com

  • Zusammenfassung:  Fable II is one of the biggest titles of 2008, and has been anticipated by many eager 360 owners for years. As such, a lot of hype has been built up, as feature after feature was unveiled and sounded more awesome than the last. You could get married an...

 
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(89%)
 
  Veröffentlicht: 2009-01-31, Testbericht von: techtree.com

  • Great plot, amazing visuals and character design, deep and enchanting gameplay, top notch presentation , provides many hours of entertainment
  • Co-op should have been better
  • The original Fable was a major success, even though it missed out on many features that were promised during development. This time around Peter Molyneux was a tad bit careful and kept the pre-release hype to a minimum. In the end, we believe he may ha...

 
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(100%)
 
  Veröffentlicht: 2008-10-24, Testbericht von: asiaone.com

  • Zusammenfassung:  By Sherwin LohNEVER have I had to wonder about the consequences of the choices I make in a game.However, with Fable II, every decision must be weighed because every action begets a consequence.Maybe the more careful approach comes from knowing that the...

 
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