Testseek.de haben 97 Experten-Bewertungen der Halo: Reach und die durchschnittliche Bewertung beträgt 88% erhoben. Blättern Sie nach unten und sehen Sie alle Beiträge zu Halo: Reach.
October 2010
(88%)
97 Tests
Durchschnittliche Punktzahl von Experten, die dieses Produkt bewertet haben.
Nutzer
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0 Tests
Durchschnittliche Punktzahl von Produktbesitzern.
88010097
Die Autoren gefallen
Halo
Wie man es kennt…
KoopModus…
Bewährt spaßiger Multiplayer (mit Spielersuche)
Starke Gegner KI
Spannende Story
... in Rendersequenzen toll erzählt
Schicke Grafik
Umfangreicher Multiplayer
Die Autoren nicht gefallen hat
…
Dem einige Innovationen gut getan hätten
Der das Spiel zu leicht gestaltet
Schwache KI der TeamKameraden
Kampagne startet mit zu linearem Missionsaufbau in gleicher Umgebung
Halo: Reach is everything Halo fans could want in a game. While Bungie does play it safe with play mechanics by sticking to what has worked in the past, the game has enough new twists to keep it fresh. The way Bungie ties the game into the series is qu...
Zusammenfassung: Halo: Reach calls the faithful and unbelievers to repent and enjoy. Technically, emotionally and aesthetically this is the best Halo game so far - which probably makes it the best Halo game there will ever be....
Zusammenfassung: Halo: Reach officially lands September 14, 2010, and it’s promising to be one of the biggest gaming events of 2010. The previous Halo titles have been huge hits and Reach, the last Halo game to be developed by Bungie, looks like it will follow suit. T...
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Veröffentlicht: 2010-09-13, Autor: Will , Testbericht von: gamespy.com
Armor abilities add some much-needed variety; gaming's best multiplayer features are even better; matchmaking for Firefight.
Not enough character development; occasional framerate stutters.
Zusammenfassung: HALO ODST was Halo 3 with a new story but almost the exact same gameplay. Bungie seems to have taken it upon themselves to up the ante in this iteration of the franchise.Single PlayerThere is of course a single player campaign as always. This time it c...
Every gameplay mode is seamlessly linked together, Exciting campaign draws on the best elements from past Halo campaigns, Armor abilities breathe fresh life into the excellent competitive multiplayer, Fantastic cooperative play, Extensive customization options and powerful creation tools.
No party members allowed in the Theater, Imperfect friendly AI occasionally hinders campaign.
Halo: Reach is the culmination of the superlative combat, sensational multiplayer, and seamless online integration that are the hallmarks of this superb series....
Zusammenfassung: Come Tuesday, the Western world will completely shut down as thousands upon thousands of normally productive citizens will call in sick, and their Xbox 360 consoles shall illuminate entire continents. The world will not die by zombie apocalypse, but by...
Satisfying end to the series (although we all know Halo is not over), Fun, high-quality vehicle levels, Great selection of guns, Varied and non-repeating settings and color schemes, Multiplayer that will keep you busy for years, Satisfying story that fits
So many tracking shots of Spartans' rears. Seriously, it's all armored ass, all the time, The voice acting could be a little much, If you're not into multiplayer, or jacking up the difficulty for multiple playthroughs, the game is over rather quickly, We
Here's what made me very happy with the campaign: the settings never felt pedestrian, the color schemes and industrial design changed in ways that made sense, and I was never stuck backtracking or slogging my way through firefights that seemed endless. Th...
So, this is it then? Bungie's last Halo, the game that brings together ten years worth of work, the game that takes us back to the beginning, and the game that's supposed to be the most definitive title in the series. As someone who's been a fan ever s...